> For the complete documentation index, see [llms.txt](https://help.imagine.art/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://help.imagine.art/workflows/app-builder/app-marketplace.md).

# App Marketplace

## App Marketplace

The Marketplace is where community-published apps live. Users discover, search, use, and remix apps built by other creators. As a publisher, you earn credits every time someone uses or clones your app - turning your workflows into a source of ongoing income.

***

### How the Marketplace Works

When you publish an app with Community visibility, it goes through moderation review. Once approved, it appears in the Community tab of Imagine Apps - searchable, categorized, and available to every ImagineArt user.

Community users can:

* Use your app: Enter inputs and generate assets. Credits are deducted from their account.
* Like your app: Help surface popular apps in the Marketplace.
* Remix your app: Clone it to create their own independent version (if you enabled Remix Access).

***

### How You Earn Credits

You earn credits in two ways:

#### From app usage

Every time someone runs your app, the credit cost breaks down like this:

Total cost to user = Base cost + Your earning tier

<table><thead><tr><th width="205.66015625">Component</th><th>How It Works</th></tr></thead><tbody><tr><td>Base cost</td><td>The sum of all generation nodes in your workflow, calculated automatically (e.g., 73.5 credits). This covers the AI model usage.</td></tr><tr><td>Your earning tier</td><td>The additional amount you set during publishing — None (0), Low (10), Medium (20), or High (30) credits. This goes directly to your account.</td></tr></tbody></table>

Example: Your app has a base cost of 100 credits, and you set the earning tier to High (30). When a user runs it, they pay 130 credits total - 100 covers generation, and 30 are transferred to you.

#### From app cloning

When someone clones your app, a fixed credit amount is deducted from them and transferred to your account. This applies every time, regardless of the earning tier you've set.

***

### Tracking Your Earnings

All credit activity is tracked in the My Apps view. Each app card shows:

<table><thead><tr><th width="205.9453125">Metric</th><th>What It Tracks</th></tr></thead><tbody><tr><td>Credits Earned</td><td>Total credits from usage and cloning combined</td></tr><tr><td>Runs</td><td>Number of times the app has been used</td></tr><tr><td>Clones</td><td>Number of times the app has been remixed</td></tr><tr><td>Likes</td><td>Total likes from community users</td></tr></tbody></table>

Your full credit history including individual transactions is accessible from your account.

***

### Maximizing Your App's Reach

Your app competes with every other app in the Marketplace. Here's what separates the apps that get used from the ones that don't:

* *Choose a clear, specific name. Users search by keywords. "Product Photo Background Remover" will outperform "My Cool App" every time.*
* *Upload a strong thumbnail. The thumbnail is the first thing users see when browsing. Use a compelling output image or a custom cover that shows what your app creates.*
* *Add presets. Apps with presets convert better. A new user can generate a result in one click — no prompt writing required.*
* *Set a fair earning tier. Higher tiers earn more per use but increase the cost for users. Start with Low or Medium and adjust based on demand.*
* *Enable Remix Access. Allowing clones increases your app's visibility and earns you credits from every clone, while building your reputation as a creator.*
* *Write a clear description. Tell users what your app does, what inputs it needs, and what kind of results it produces. Don't make them guess.*

***

### Moderation

All Community apps go through a review before going live. The moderation team checks for quality, safety, and adherence to community guidelines.

Private and Team apps are published instantly without review.


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